Leaden Sky: Nightmares
A downloadable game for Windows
Leaden Sky: Nightmares is a linear single player, FPS horror game, prequel to story of original Leaden Sky (not a replacement for it)
GAMEPLAY:
Leaden Sky: Nightmares is a horror game with a solid and responsive combat system, featuring precise collision for melee weapon (axe) which hits exactly where you swing during attack, on top of that character movement includes ability to quickly dodge and hit back, creating intensive encounters.
Firearms feature procedural recoil system which realistically simulates spread and allows bullets to land exactly where the barrel is aiming, creating more challenge for the player.
Enemy AI is aggresive and unpredictable, resulting in unique encounters each time. Thanks to dynamic patrolling system you will often see enemies in unexpected areas, this creates an unique horror experience without jumpscares.
STORY:
The story revolves around half-polish US veteran - Kyle Anderson, who resigned army to seek for peaceful life as power plant security guard in Poland. Said power plant uses experimental techonology based on one of Tesla's prototypes and required modification of already existing coal based power plant, which is why the company responsible for that needed experienced veterans to protect it.
As the time passes Kyle starts noticing strange electrical phenomena in his workplace and hearing strange stories from people living in the city.
One day he witnessed something terrifying and starts experiencing nightmares...
EARLY ACCESS :
For 10$ you can get early access to work in progress version of the game, first update features first chapter which takes 40 minutes to complete and includes 6 levels:
1. Old forest
2. Abonded park
3. Gardens
4. Factory
5. Factory undergrounds
6. Chapter epilouge (playable)
More content will be added in form of updates released in reasonable time.
10$ is the full price of this game, so by paying it early you also get access to full version once it comes out. Be sure to make a Itch.io account so that you can have access to future updates.
Keep in might that the early access version might lack certain UI's or other functionality of full game, you also might encounter bugs or glitches which you can report in the comment section.
You can also check out demo featuring single level for free.
Game engine: Godot 3.5
Controls:
W,A,S,D - Movement
SHIFT - Sprint / dodge
SPACE - Jump
E - Interact
F - Flashlight
LMB - Shoot
RMB - Aim
R - Reload weapon
1,2,3,4 - Change weapon
CTRL - Crouch
Updated | 25 days ago |
Status | In development |
Platforms | Windows |
Rating | Rated 4.6 out of 5 stars (7 total ratings) |
Author | Helghast_95 |
Genre | Shooter |
Tags | 3D, Atmospheric, First-Person, FPS, Godot, Horror, leaden-sky, Singleplayer, Story Rich |
Average session | A few seconds |
Links | Steam |
Purchase
In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
Download demo
Development log
- Teaser - Update 1.4 (work in progress)25 days ago
- Update 1.4 - Work in progressJul 04, 2024
- EARLY ACCESS Update (1.3.2)Mar 23, 2024
- Update 1.3.2 - COMING SOONMar 17, 2024
- Big plans and fresh ideasFeb 25, 2024
- Quick Fix! (1.3.1) UpdateFeb 04, 2024
- Early access - Update 1.3Jan 28, 2024
- Improvements!Jan 21, 2024
Comments
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This is a normal demo! It's scary!
augh
?
hi
we meet again
Love your game and have been following you for quite some time. How do I get past that weird energy ball that keeps following me around?
Hey there, the electric ball, also called spherical lighting is randomly floating around the underground tunnels.
Best strategy is to pick up a key from room on the left side near underground entrance, then go down the main corridor and turn right after you pass 3 locked doors, use the key to open doors to storage room and take pistol, smg and pistol ammo from the ground.
Now instead of trying to get around the anomaly, try to defeat monsters with weapons you just got. After you are done you need to carefully observe where the anomaly is flying, it's movements are random so it's best to advance when it gets far away and you stop hearing the buzzing sound. You need to run around a long horizontal wall at the end of main corridor and find a second tunnel which will lead you to dead end with locked doors and key to pick up. You will need to use that key to open doors downstairs on the opposite site, also when you find the key you need to run away as fast as you can and if the anomaly gets close - try to lose it with circular movement around the tunnels, you will eventually find a way downstaris which will require the last key you picked up previously. I hope that helps, let me know if you keep having problems with that section and I will find a way to blance it a bit better
By the way, new update is out, I have rebalanced the anomaly ;)
Thank you so much! I love the game and the gritty feel it has and the handling of the weapons. Awesome work!!!
Right after im done with my pc component this game will be my first priority i need to buy it fr. hoping that u could put the earlier version which is 2d on some level as it will make it more unique.A new style.Overal 10/10 wishing that u will success 👌 have a good day sir ^^
Thank you, I appreciate it a lot
Incredible game. Wish You big big success. One of my personal "mustwait-mustbuy" games <3
Thanks a lot! I really appreciate it ;)
well dang im broke and i cant test the new update, sorry boss
That's fine, maybe just wait for Steam release
will do
Man the horror aspect of this was done really well, the enemy behavior makes it feel like they're constantly stalking you, I felt like I was on edge the whole time and I was constantly listening for any noises as I navigated the area. You did a really good job making a sense of tension and paranoia throughout the game
Thanks, I'm glad those gameplay mechanics worked as intended. In future I plan to expand sound design aspect to make the experience even better
dude the way you use audio is terrifying, i nearly shat myself!!! this gives me cry of fear or killing floor 1 vibes
thanks a lot, I'm glad the horror works well and I still have some new ideas for future updates. Audio is certainly going to be a big part of that, after all I found horror of unknown to be very effective
Also dont add the very beatufilnes cuz im a fan since idk 2020 and i just wanna play the entire thing btw make the enemies and guns 3d
How much gb will the entire game be cuz i dont ahve a good pc pls make it 25-30gb big
This game should be around 5GB or less
My First Impression to The New Update!
Commentary in the Description!
Pretty cool! Would you like to do some commentary gameplay some day? During the video
oh well, i record using windows screen recording and the mic simply didn't work on the test recording
okay so these are my quick thoughts: Definitely an improvement over the first demo, I love how there are no game files, only an .exe lol Game itself was pretty creepy, those shadowy enemies startled me. Well done on the amtosphere, it is very spooky indeed. Do you think you can add support for wider screens as well ? like 32:9 aspect ratio and stuff. That would be awesome. Keep up the great work and I am looking forward to see more!
That's embed pck, pretty cool feature, basically keeps everything packed in exe and unpacks it when you launch the game, it's a great way to keep files together.
Ha, I'm glad the horror stuff worked! Thanks man, as for the screen resolutions I'll implement a couple of screen ratios sometime later, there shouldn't be too much problem with that.
Very nice, I will be following the project of course, like always ;) Take care!
Instant download - awesome! Thanks for posting :)
I just tried the new demo and I liked it, it was very short so I don't really have many comments on it. I died once before I realized you could pick up the flashlight so I was pretty much blind until then, but after that I was able to actually play the game.
The visuals have improved, the player movement has improved and it's definitely more balanced without the infinite ammo aspect. I'm looking forward to the next release!
Thanks a lot! The demo was basically just a little experiment to see how people will react to this kind of project. A lot of the horror and atmosphere related things might appear in the main LS project aswell, depending on the feedback from community. So far people have been really positive about this project so I'll gladly continue it as it's also easy to develop.
I didn't mention the cutscenes in the beginning, they were really well made and I think the opening with the view of the power plant through binoculars was pretty cool, I've been following and playing Leaden Sky for a while and I've never skipped the cutscenes. I'm sure they take a lot of time to make (especially the art) and they're always interesting to watch!
Oh yeah, took me a while to draw them, honestly I was considering 3D cutscenes too, but I was concerned it could turn out quite generic and souless, so yeah, I'm gonna stick to hand drawn ones and I'm glad to see you enjoyed them.
The First Impression Walkthrough is here!
Awesome, I liked your video
Thanks
Yo, check out new version
IVE AWAKENED BY HELGHAST
oke
Man, its a good game, i like the idea
Thanks a lot
yo helghast, the game closes at "i went into the darkness whats ahead is unknow" is it supposed to happen?
Yes, this game doesn't have main screen yet so it just closes the game
oh wow
Gorgeous! Wish success!
Thanks a lot!
finna make a video on it
Sounds good
YOOO LEADEN SKY DOOM